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13
README.md
13
README.md
@@ -1,12 +1,7 @@
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# capgame2-Easy-Mod
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# cap3-mod
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A small factorio mod for Capitalism Game 2 to make things even easier.
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A small Factorio mod for Capgame 3 to add some managment and QoL improvments
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## Changes
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Electric furnaces now only cost 1 steel plate and 10 stone brick\
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Advanced Circuts now only cost one normal circut and one plastic.\
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Fast splitters now only cost 1 normal splitter, 10 electronic circuts, and 5 iron gears.\
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Fast underground belts now only take 20 gears instead of 40.\
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Fast Transport belts only take 1 normal belt and 1 gear\
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Solar Panels now only take 5 gears\
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inserters only take *a singular* iron plate. Fast inserters take 2.\
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Welcome messages and death quotes
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59
control.lua
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59
control.lua
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@@ -0,0 +1,59 @@
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--Refactored by Gemini (thx i suck at lua)
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local welcome_messages = {
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"welcome to capitalism 3, you're in for it",
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"The factory must grow.",
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"Efficiency is key.",
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"I subject you to the ultimate torture: no more linked belts",
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"i will make you experience caffine withdrawal",
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"Cap 0 never existed and can't hurt you",
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"The game is not broken, you are.",
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"RATIO FAILED! (To ratio, get more likes than someone)",
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"LIVE THE DREAM WITH A TIME MACHINE, YOU'VE BEEN WAITING FOREVER!",
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"ALOONE AT THE EDGE OF THE UNIVERSE, HUMMING A TUNE... FOR MEERLY DREAMING WE WERE SNOW",
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"here at capitalism game 3 where we pride ourselves on.... `fun`.",
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"we got the entire continent to ourselves",
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"we got the entire world to ourselves",
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"DIE TERMINID SCUM",
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"see exotic new lifeforms"
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}
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local death_messages = {
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"forgot how to factory.",
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"was deemed inefficient.",
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"has been terminated.",
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"didn't check for trains.",
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"is sleeping with the biters.",
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"encountered a fatal exception.",
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"tried reconstructing v2",
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"got returned to sender.",
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"is now part of the ecosystem.",
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"went insane.",
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"desynced.. nah just kidding you got pwned",
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"died on cap 3, and thankfully not cap 2.",
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": The system files are corrupeted. Please refer to the Wii Operations Manual for help troubleshooting.",
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"was terminid scum",
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"was a socialist automaton",
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"was a terrorist illuminate",
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"did not hop on helldivers",
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"was not arcing it",
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"betrayed the cause of Managed Democracy",
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"betrayed the cause of capitalism",
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"missed the MLG",
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"HAD ZERO SWAG",
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"thought they were him",
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"blamed Microsoft",
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"Faced a Hive Lord and lost"
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}
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--Add random welcome messages! If we're modifying the game we might as well do it in STYLE
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script.on_event(defines.events.on_player_joined_game, function(event)
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local player = game.players[event.player_index]
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if player then
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player.print(welcome_messages[math.random(#welcome_messages)])
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end
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end)
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--Courtesy of Gemini
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script.on_event(defines.events.on_player_died, function(event)
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local player = game.players[event.player_index]
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game.print(player.name .. " " .. death_messages[math.random(#death_messages)])
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end)
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17
data.lua
17
data.lua
@@ -1,17 +0,0 @@
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-- Change Electric Furnace
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data.raw["recipe"]["electric-furnace"].ingredients = {
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{type = "item", name = "steel-plate", amount = 1},
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{type = "item", name = "stone-brick", amount = 10}
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}
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-- Change Fast Inserter
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-- Because we can somehow wrangle one plate into an inserter lol. anyway
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data.raw["recipe"]["fast-inserter"].ingredients = {
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{type = "item", name = "iron-plate", amount = 1}
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}
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-- Change Advanced Circuit
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data.raw["recipe"]["advanced-circuit"].ingredients = {
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{type="item", name="electronic-circuit", amount=1},
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{type="item", name="plastic-bar", amount=1}
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}
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14
info.json
14
info.json
@@ -1,8 +1,8 @@
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{
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"name": "cap2-easymod",
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"version": "0.5.0",
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"title": "Capitalism Game 2 Recipes",
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"author": "unfunny",
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"factorio_version": "2.0",
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"description": "Why? For science of course!"
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{
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"name": "cap3-mod",
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"version": "0.1.0",
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"title": "Capitalism Game 3 Mod",
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"author": "unfunny",
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"factorio_version": "2.0",
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"description": "LIVE THE DREAM WITH A TIME MACHINE, YOU'VE BEEN WAITING FOREVER! Adds some QoL improvments, but now in red instead of blue!"
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}
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BIN
thumbnail.png
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BIN
thumbnail.png
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