forked from Retro/cap1-mod
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14
README.md
14
README.md
@@ -1,13 +1,7 @@
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# capgame2-Easy-Mod
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# cap3-mod
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A small factorio mod for Capitalism Game 2 to make things even easier.
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A small Factorio mod for Capgame 3 to add some managment and QoL improvments
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## Changes
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Electric furnaces now only cost 1 steel plate and 10 stone brick\
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Advanced Circuts now only cost one normal circut and one plastic.\
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Fast splitters now only cost 1 normal splitter, 10 electronic circuts, and 5 iron gears.\
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Fast underground belts now only take 20 gears instead of 40.\
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Fast Transport belts only take 1 normal belt and 1 gear\
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Solar Panels now only take 5 gears\
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inserters only take *a singular* iron plate. Fast inserters take 2.\
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Welcome messages and death quotes
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@@ -1,16 +1,16 @@
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--Refactored by Gemini (thx i suck at lua)
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local welcome_messages = {
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"welcome to capitalism 2, you're in for it",
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"welcome to capitalism 3, you're in for it",
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"The factory must grow.",
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"Efficiency is key.",
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"I subject you to the ultimate torture: no more linked belts",
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"If you die on cap 2, I will laugh.",
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"i will make you experience caffine withdrawal",
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"Cap 0 never existed and can't hurt you",
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"The game is not broken, you are.",
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"RATIO FAILED! (To ratio, get more likes than someone)",
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"LIVE THE DREAM WITH A TIME MACHINE, YOU'VE BEEN WAITING FOREVER!",
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"ALOONE AT THE EDGE OF THE UNIVERSE, HUMMING A TUNE... FOR MEERLY DREAMING WE WERE SNOW",
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"here at capitalism game 2 where we pride ourselves on shenanigans",
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"here at capitalism game 3 where we pride ourselves on.... `fun`.",
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"we got the entire continent to ourselves",
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"we got the entire world to ourselves",
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"DIE TERMINID SCUM",
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@@ -29,12 +29,13 @@ local death_messages = {
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"is now part of the ecosystem.",
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"went insane.",
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"desynced.. nah just kidding you got pwned",
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"died on cap 2, which 9/10 doctors say is a skill issue.",
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"died on cap 3, and thankfully not cap 2.",
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": The system files are corrupeted. Please refer to the Wii Operations Manual for help troubleshooting.",
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"was terminid scum",
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"was a socialist automaton",
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"was a terrorist illuminate",
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"did not hop on helldivers",
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"was not arcing it",
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"betrayed the cause of Managed Democracy",
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"betrayed the cause of capitalism",
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"missed the MLG",
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98
data.lua
98
data.lua
@@ -1,98 +0,0 @@
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-- Change Electric Furnace
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data.raw["recipe"]["electric-furnace"].ingredients = {
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{type = "item", name = "steel-plate", amount = 1},
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{type = "item", name = "stone-brick", amount = 10}
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}
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-- Change Fast Inserter
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-- Because we can somehow wrangle one plate into an inserter lol. anyway
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data.raw["recipe"]["fast-inserter"].ingredients = {
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{type = "item", name = "iron-plate", amount = 2}
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}
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data.raw["recipe"]["inserter"].ingredients = {
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{type = "item", name = "iron-plate", amount = 1}
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}
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-- Change Advanced Circuit
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data.raw["recipe"]["advanced-circuit"].ingredients = {
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{type="item", name="electronic-circuit", amount=1},
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{type="item", name="plastic-bar", amount=1}
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}
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-- Change Fast Splitter
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data.raw["recipe"]["fast-splitter"].ingredients = {
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{type="item", name="splitter", amount=1},
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{type="item", name="electronic-circuit", amount=10},
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{type="item", name="iron-gear-wheel", amount=5}
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}
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-- Change Fast Underground Belt
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data.raw["recipe"]["fast-underground-belt"].ingredients = {
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{type="item", name="underground-belt", amount=5},
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{type="item", name="iron-gear-wheel", amount=20}
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}
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-- Change Fast Transport Belt
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data.raw["recipe"]["fast-transport-belt"].ingredients = {
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{type="item", name="transport-belt", amount=1},
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{type="item", name="iron-gear-wheel", amount=1}
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}
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-- Change Solar Panel
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data.raw["recipe"]["solar-panel"].ingredients = {
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{type="item", name="iron-gear-wheel", amount=5}
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}
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--Change electric poles
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--realistically this would short circut
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--i'm not realistic
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data.raw["recipe"]["small-electric-pole"].ingredients = {
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{type="item", name="iron-stick", amount=1},
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{type="item", name="copper-cable", amount=3}
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}
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--Make assembly machine 1's cheaper for balance
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--THE FACTORY MUST GROW
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data.raw["recipe"]["assembling-machine-2"].ingredients = {
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{type="item", name="iron-gear-wheel", amount=3},
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{type="item", name="iron-plate", amount=5},
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{type="item", name="electronic-circuit", amount=1}
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}
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--Make assembly machine 2's cheaper
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--THE FACTORY MUST GROW
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data.raw["recipe"]["assembling-machine-1"].ingredients = {
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{type="item", name="iron-gear-wheel", amount=5},
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{type="item", name="iron-plate", amount=5},
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{type="item", name="electronic-circuit", amount=3}
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}
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--better defence early game is always a plus on easy mode
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data.raw["recipe"]["military-science-pack"].ingredients = {
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{type="item", name="grenade", amount=1},
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{type="item", name="firearm-magazine", amount=2},
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{type="item", name="stone-wall", amount=2}
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}
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--MUCH cheaper than vanilla, MUCH more expensive than this mod
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data.raw["recipe"]["bulk-inserter"].ingredients = {
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{type="item", name="electronic-circuit", amount=10},
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{type="item", name="iron-gear-wheel", amount=5}
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}
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data.raw["recipe"]["speed-module"].ingredients = {
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{type="item", name="electronic-circuit", amount=10},
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}
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data.raw["module"]["speed-module"].stack_size = 5
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data.raw["recipe"]["speed-module-2"].ingredients = {
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{type="item", name="electronic-circuit", amount=20},
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}
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data.raw["module"]["speed-module-2"].stack_size = 5
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data.raw["recipe"]["speed-module-3"].ingredients = {
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{type="item", name="electronic-circuit", amount=40},
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}
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data.raw["module"]["speed-module-3"].stack_size = 5
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--balance landfills since Cap2 uses a watery map with lots of water tiles
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data.raw["recipe"]["landfill"].ingredients = {
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{type="item", name="stone", amount=25}
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}
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14
info.json
14
info.json
@@ -1,8 +1,8 @@
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{
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"name": "cap2-easymod",
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"version": "0.8.0",
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"title": "Capitalism Game 2 Recipes",
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"author": "unfunny",
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"factorio_version": "2.0",
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"description": "Why? For science of course!"
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{
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"name": "cap3-mod",
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"version": "0.1.0",
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"title": "Capitalism Game 3 Mod",
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"author": "unfunny",
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"factorio_version": "2.0",
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"description": "LIVE THE DREAM WITH A TIME MACHINE, YOU'VE BEEN WAITING FOREVER! Adds some QoL improvments, but now in red instead of blue!"
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}
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