Add death messages and welcome messages
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55
control.lua
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55
control.lua
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--Refactored by Gemini (thx i suck at lua)
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local welcome_messages = {
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"welcome to capitalism 2, you're in for it",
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"The factory must grow.",
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"Efficiency is key.",
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"I subject you to the ultimate torture: no more linked belts",
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"If you die on cap 2, I will laugh.",
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"Cap 0 never existed and can't hurt you",
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"The game is not broken, you are.",
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"RATIO FAILED! (To ratio, get more likes than someone)",
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"LIVE THE DREAM WITH A TIME MACHINE, YOU'VE BEEN WAITING FOREVER!",
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"ALOONE AT THE EDGE OF THE UNIVERSE, HUMMING A TUNE... FOR MEERLY DREAMING WE WERE SNOW",
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"here at capitalism game 2 where we pride ourselves on shenanigans",
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"we got the entire continent to ourselves",
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"we got the entire world to ourselves"
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}
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local death_messages = {
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"forgot how to factory.",
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"was deemed inefficient.",
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"has been terminated.",
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"didn't check for trains.",
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"is sleeping with the biters.",
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"encountered a fatal exception.",
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"tried reconstructing v2",
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"got returned to sender.",
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"is now part of the ecosystem.",
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"went insane.",
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"desynced.. nah just kidding you got pwned",
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"died on cap 2, which 9/10 doctors say is a skill issue.",
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": The system files are corrupeted. Please refer to the Wii Operations Manual for help troubleshooting.",
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"was terminid scum",
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"was a socialist automaton",
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"was a terrorist illuminate",
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"did not hop on helldivers",
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"betrayed the cause of Managed Democracy",
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"betrayed the cause of capitalism",
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"missed the MLG",
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"HAD ZERO SWAG",
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"thought they were him",
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"blamed Microsoft"
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}
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--Add random welcome messages! If we're modifying the game we might as well do it in STYLE
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script.on_event(defines.events.on_player_joined_game, function(event)
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local player = game.players[event.player_index]
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if player then
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player.print(welcome_messages[math.random(#welcome_messages)])
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end
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end)
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--Courtesy of Gemini
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script.on_event(defines.events.on_player_died, function(event)
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local player = game.players[event.player_index]
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game.print(player.name .. " " .. death_messages[math.random(#death_messages)])
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end)
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