Files
cap2-easymod/data.lua

152 lines
5.3 KiB
Lua

-- Change Electric Furnace
data.raw["recipe"]["electric-furnace"].ingredients = {
{type = "item", name = "steel-plate", amount = 1},
{type = "item", name = "stone-brick", amount = 10}
}
-- Change Inserters
data.raw["recipe"]["inserter"].ingredients = {
{type = "item", name = "iron-plate", amount = 1}
}
data.raw["recipe"]["fast-inserter"].ingredients = {
{type = "item", name = "iron-plate", amount = 2}
}
data.raw["recipe"]["long-handed-inserter"].ingredients = {
{type = "item", name = "iron-plate", amount = 2},
{type = "item", name = "electronic-circuit", amount = 2}
}
data.raw["recipe"]["fast-long-handed-inserter"].ingredients = {
{type = "item", name = "iron-plate", amount = 4},
{type = "item", name = "electronic-circuit", amount = 4}
}
-- Change Advanced Circuit
data.raw["recipe"]["advanced-circuit"].ingredients = {
{type="item", name="electronic-circuit", amount=1},
{type="item", name="plastic-bar", amount=1}
}
-- Change Fast Splitter
data.raw["recipe"]["fast-splitter"].ingredients = {
{type="item", name="splitter", amount=1},
{type="item", name="electronic-circuit", amount=10},
{type="item", name="iron-gear-wheel", amount=5}
}
-- Change Fast Underground Belt
data.raw["recipe"]["fast-underground-belt"].ingredients = {
{type="item", name="underground-belt", amount=5},
{type="item", name="iron-gear-wheel", amount=20}
}
-- Change Fast Transport Belt
data.raw["recipe"]["fast-transport-belt"].ingredients = {
{type="item", name="transport-belt", amount=1},
{type="item", name="iron-gear-wheel", amount=1}
}
-- Change Solar Panel
data.raw["recipe"]["solar-panel"].ingredients = {
{type="item", name="iron-gear-wheel", amount=5}
}
data.raw["recipe"]["solar-panel-equipment"].ingredients = {
{type="item", name="iron-gear-wheel", amount=5}
}
--Change electric poles
--realistically this would short circut
--i'm not realistic
data.raw["recipe"]["small-electric-pole"].ingredients = {
{type="item", name="iron-stick", amount=1},
{type="item", name="copper-cable", amount=3}
}
--Make assembly machine 1's cheaper for balance
--THE FACTORY MUST GROW
data.raw["recipe"]["assembling-machine-2"].ingredients = {
{type="item", name="iron-gear-wheel", amount=3},
{type="item", name="iron-plate", amount=5},
{type="item", name="electronic-circuit", amount=1}
}
--Make assembly machine 2's cheaper
--THE FACTORY MUST GROW
data.raw["recipe"]["assembling-machine-1"].ingredients = {
{type="item", name="iron-gear-wheel", amount=5},
{type="item", name="iron-plate", amount=5},
{type="item", name="electronic-circuit", amount=3}
}
--better defence early game is always a plus on easy mode
data.raw["recipe"]["military-science-pack"].ingredients = {
{type="item", name="grenade", amount=1},
{type="item", name="firearm-magazine", amount=2},
{type="item", name="stone-wall", amount=2}
}
--MUCH cheaper than vanilla, MUCH more expensive than this mod
data.raw["recipe"]["bulk-inserter"].ingredients = {
{type = "item", name = "iron-plate", amount = 4}
}
data.raw["recipe"]["speed-module"].ingredients = {
{type="item", name="electronic-circuit", amount=10},
}
data.raw["module"]["speed-module"].stack_size = 5
data.raw["recipe"]["speed-module-2"].ingredients = {
{type="item", name="electronic-circuit", amount=20},
}
data.raw["module"]["speed-module-2"].stack_size = 5
data.raw["recipe"]["speed-module-3"].ingredients = {
{type="item", name="electronic-circuit", amount=40},
}
data.raw["module"]["speed-module-3"].stack_size = 5
data.raw["recipe"]["effectivity-module"].ingredients = {
{type="item", name="advanced-circuit", amount=10},
}
data.raw["module"]["effectivity-module"].stack_size = 5
data.raw["recipe"]["effectivity-module-2"].ingredients = {
{type="item", name="advanced-circuit", amount=20},
}
data.raw["module"]["effectivity-module-2"].stack_size = 5
data.raw["recipe"]["effectivity-module-3"].ingredients = {
{type="item", name="advanced-circuit", amount=40},
}
data.raw["module"]["effectivity-module-3"].stack_size = 5
data.raw["recipe"]["productivity-module"].ingredients = {
{type="item", name="processing-unit", amount=10},
}
data.raw["module"]["productivity-module"].stack_size = 5
data.raw["recipe"]["productivity-module-2"].ingredients = {
{type="item", name="processing-unit", amount=20},
}
data.raw["module"]["productivity-module-2"].stack_size = 5
data.raw["recipe"]["productivity-module-3"].ingredients = {
{type="item", name="processing-unit", amount=40},
}
data.raw["module"]["productivity-module-3"].stack_size = 5
--balance landfills since Cap2 uses a watery map with lots of water tiles
data.raw["recipe"]["landfill"].ingredients = {
{type="item", name="stone", amount=25}
}
--make personal roboport cheaper
data.raw["recipe"]["personal-roboport-equipment"].ingredients = {
{type="item", name="advanced-circuit", amount=5},
{type="item", name="battery", amount=20},
{type="item", name="iron-gear-wheel", amount=20}
}
--mk.2
data.raw["recipe"]["personal-mk2-equipment"].ingredients = {
{type="item", name="advanced-circuit", amount=10},
{type="item", name="battery", amount=40},
{type="item", name="iron-gear-wheel", amount=40}
}
data.raw["recipe"]["battery-equipment"].ingredients = {
{type = "item", name = "iron-plate", amount = 10}
}